Crime rates have been falling in the US ever since 1991, and have droppen even more sharply in the last two years - thanks, in part to computer games.
Murder and robbery rates are at their lowest for twenty years, causing the BBC to look into reasons why this has happened - with some surprising results emerging.
The BBC summarises that better police work, combined with a drop in demand for crack cocaine, are the two biggest reasons, but have also highlighted the effects of the "Obama" effect - President Obama's historic inaugauration in 2008 - as well as the fact that gaming is now more popular than ever before.
A study carried out by researchers in Texas last April, working with the Centre for European Economic Research, rejected completely the sterotypical idea that games potentially made people more violent, insisting instead that the pastime helps to keep potential criminals occupied and off the streets.
Titled Understanding the Effects of Violent Videogames on Violent Crime, it claimed that an increased amount of violent game sales over the test period corresponded with a decrease in criminal incidents reported to the police.
The report's basic argument is that whatever anti-social tendencies these games can inspire are always offset by the amount of time it takes gamers to play them.
The report's author, economist Michael Ward, wrote: "We argue that since laboratory experiments have not examined the time use effects of videogames, which incapacitate violent activity by drawing individual gamers into extended gameplay, laboratory studies may be poor predictors of the net effects of violent videogames in society.
"Consequently, they overstate the importance of videogame induced aggression as a social cost."
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